In Jeff Langr’s blog, Jeff responded to an assertion (from someone Jeff calls Schmoo) that writing tests after developing a unit of production code takes less time than using TDD to create production code and its tests. For starters, I am happy the discussion is about when to write the unit tests and not if.
I think a model would help us talk about this issue. It would be great to have some real numbers in the model; that will be hard. But for starters let’s look at a model. Maybe then someone can figure out how to put some numbers to the model. Continue reading →
One important realization on the journey from a BDUF approach to an iterative and agile approach is that design is never done. Designs evolve. The waterfall emphasis has been to unnaturally try to control software physics by imposing requirements freezes and burdensome change control. The process of developing software is part science and part creative. You are applying science toward the invention of something. Design is capturing knowledge both about what the end user need is, and one solution to that need. Continue reading →
During my TDD session at the Embedded Systems Conference yesterday, I did a demo. Before the demo, I make the case for TDD as a way to prevent bugs (see Physics of TDD). For the live demo I usually code on my mac and run the tests there as well. The question always comes up: “You are running tests on your PC, can you run them on the target?” or maybe “Sure you can TDD on a PC, but what about the real hardware?” Continue reading →
Every now and then I get a new automatic update. I usually just press install. Today I browsed the release notes for the Adium IM client update (below). There are six new features, denoted with a “*”. The rest (about 30 of them) are fixes, meaning something was broken. These guys must be too busy to proactively test Adium. Test Driven Development probably would not work for them 🙂 Continue reading →
High-Low Story Showdown, Deal and Slide, Developer Guts, and Customer Guts
It’s sprint zero and you have a stack of stories needing their first estimate? You need an initial release plan. What should you do? It’s kind of hard to start on day one with Planning Poker. There is a missing baseline to estimate against. Continue reading →
Imagine you are trying to cross a mountain stream. You could make a running leap and get to the other side. Sometimes that works, other times you get wet. When there are rocks sticking out of the rushing water, you can step from rock to rock and get across the stream without getting wet. Sure there are some streams you can jump across, go ahead and jump. Other streams require a more careful approach. Continue reading →