We’re trying to create a new executable process that plugs into a pretty big services framework for a telecom system. Our code and framework are in C++. We’re test driving our design. Within a few tests, we were confronted with having to inherit from a framework class. No big deal, or so we thought. Soon the dependency chains became evident. Kind of like this picture, but worse. Continue reading →
Like I said in my previous blog, doing all this embedded C makes me miss constructors. I’ve got a three step plan to make the lack of constructors less painful. In the previous article, we discussed the problem of duplicate setup data, and all the duplicate effort to go along with it. In this article I’ll tell you what we’re doing about it. Continue reading →
I’m working with a few teams evolving a large complex legacy embedded C application. (Whoa! That is a lot of modifiers on application.) We are trying to get unit tests in place. I think there is some 20 year old code here. And this application is not going away anytime soon. So adding tests is critical to keeping the application running and making it more maintainable for the years to come. The biggest challenge (so far) is getting the setup and initialization code together to allow a unit test to run. The first test is a bear. Once we get one going its much easier to get others going in the same area. Continue reading →
In the last article, I added tests to existing code. So I did not really do Test Driven Development. I did Test After Development. Let’s do some TDD now and design the block erase function. I’ll go from the spec, to the test to the code. Continue reading →
I keep hearing that you can’t write unit tests for device drivers. I don’t believe that’s true. To disprove this claim, I thought I would find a device driver and write some unit tests for it. This blog posting shows what device driver unit tests look line.